Introduction
Hi, my name is Priceyy, I currently raid with method as mage and started playing WoW at the end of shadowlands, I sometimes stream on twitch if I'm raiding or playing high mythic plus keys
Twitch: https://www.twitch.tv/priceyy1x
Arcane mage is a spec heavily reliant on its cooldowns, doing very large burst within a small window with arcane surge and touch of the magi followed by a filler rotation until your cooldowns come back up
What has changed
Arcane Mage Patch 11.2 Changes
Going into 11.2, Blizzard has changed their design philosophy for how tier sets function, now having a separate tier set interaction for each hero talent, giving a more distinct playstyle for each hero talent which we will look in further depth later on. Arcane Mage has received a few changes that will be noticeable to our talents,gear and rotation such as:
- Arcane Orb has had its travel time increased to 30 yards/second, a nice quality of life for our charge generation.
- Time Anomaly has been removed, meaning we now always take Inspired Intellect, which has had its value changed from 3% to 6% additional intellect
- Prodigious Savant now gives us 15%/30% additional value to Arcane Blast and Arcane Barrage per arcane charge, this makes mastery a much more appealing stat for arcane again.
- Tying into the prodigious savant changes we also have had our base mastery buffed, giving 10% increased mana bonus,30% increased Arcane Blast damage, 40% increased Arcane Barrage damage and 10% to general arcane damage
- Intuition has been increased from 3 seconds to 5 seconds, giving a slightly larger window to spend the proc.
- Resonance has been nerfed from 15% per target to 12%, a slight decrease to our cleave and funnel but still really strong
Along with mages 11.2 changes, there has also been a bunch of new content added to the game.
The War Within Changes
While we’re now at the final patch of the The War Within expansion , Arcane and Mage in general have changed a lot from previous expansions
I'm going to note the most important changes that affect mage if you are coming back to the class:
- One of the main features for classes in The War Within is a new addition called hero talents, defining a specific playstyle and theme for a class and spec. For arcane mage these are sunfury and spellslinger which will be covered more in later sections.
- Time Warp is now only a single use, we no longer have the option for double lust.
- Arcane familiar is baked into Arcane Intellect.
- Supernova and Dragon’s Breath are now on a choice node with one another.
- Ice Nova and Ring of Frost share the same choice node.
- Barrier Diffusion - whenever one of your barriers is removed, reduce its cooldown by 4 seconds (works very well with mass barrier).
- Radiant spark is being removed and replaced with Magi’s Spark which is entirely passive
- Nether Tempest has been removed.
- Siphon storm is now baked into Evocation.
- Mana gem has been removed.
- Arcane missiles can now only be cast with a clearcasting proc.