Fury Warrior The War Within 11.1 Guide

Patch 11.1 Last Updated: 25th Feb, 2025
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Danwarr

Introduction

My name is Dan, perhaps better known as Danwarr. I have been playing WoW since late Vanilla and Warrior specifically since Mists of Pandaria. I have raided with Method since Castle Nathria, always as DPS Warrior. This guide serves to help you learn how to play Fury Warrior during The War Within.

What has changed

11.1 Fury Warrior Changes

There are a number of talent changes for Warrior in the 11.1 patch. These are:

  • Reinforced Plates is now a 2 point node and gives 5% Stamina and 5% Armor per point. Additionally, Endurance Training has been removed
  • Overwhelming Rage is now a 1 point node
  • Dual Wield Specialization is now a 2 point node and gives 3% damage and 2% increased movement speed per point
  • Thunderous Words now increases Bleed damage by 20% on affected targets (was 30%)
  • Cruel Strikes, Wild Strikes and the Weapon Specialization nodes have changed positions

Fury specific changes are as follows:

  • Titan’s Torment redesigned - While Avatar is active Rampage’s Rage cost is reduced by 20 and Bloodthirst’s cooldown is reduced by 1.5 seconds
  • Reckless Abandon redesigned - Activating Recklessness generates 50 Rage and while Recklessness is active, Raging Blow and Bloodthirst and replaced by Crushing Blow and Bloodbath
    • Crushing Blow - A stronger attack that deal 10% increased Critical Strike damage
    • Bloodbath - Using Bloodbath applies a Bleed to the target that is extended by its full duration when reapplied
  • Rampage damage increased several times
  • Raging Blow & Crushing Blow damage increased several times
  • Bloodthirst & Bloodbath damage increased several times
  • Odyn’s Fury damage increased by 15%
  • Execute damage increased by 50%
  • Whirlwind damage increased by 30%
  • Onslaught damage increased by 30%

The redesign of 2 major talents from the first tier of The War Within is an interesting concept and serves to set up Fury for a fairly significant feel change going into Season 2.

Finally, the Hero talents has received pretty major changes:

Slayer

  • Imminent Demise and Death Drive now require Sudden Death to be talented to function

Mountain Thane

  • Strength of the Mountain now increases Bloodthirst and Rampage damage by 25% (was 30%)
  • Thunder Blast damage increased by 14%

Seemingly this was an oversight from launch that never got fixed. This change will have some talent build implications that will be seen in the Talents section.

11.0.7 Fury Warrior Changes

There are no notable class changes in 11.0.7 for Fury Warrior, besides the addition of the new ring Cyrce's Circlet. This ring is now pretty much BiS for everyone. There is a section under gearing to detail what gems we will be using in the new ring.

11.0.5 Fury Warrior Changes

Fury Warrior underwent a lot of balance changes between expansion launch and the release of 11.0.5. These include:

  • Raging Blow damage increased by 25% (this does not affect Crushing Blow from Reckless Abandon)
  • Bloodthirst damage increased by 30% (this does not affect Bloodbath from Reckless Abandon)
  • Crushing Force talent now increases Bloodthirst critical strike damage by 5/10% (previously increased critical strike chance by 2/4%)
  • Thunderous Roar now deals reduced damage beyond 5 targets (previously 8)
  • Odyn’s Fury now deals reduced damage beyond 5 targets (previously 8)
  • Slayer hero talent Overwhelming Blades now has a cap of 10 stacks (previously 12)

On top of the changes listed above, further tuning was added to Fury in a hotfix during 11.0.5 including:

  • Bloodthirst damage increased by a further 20%
  • Bloodbath damage increased by 20%
  • Rampage damage increased by 10%
  • Slayer: Reap the Storm damage increased by 25%
  • Slayer: Slayer’s Strike damage increased by 15%
  • Mountain Thane: Lightning Strike damage increased by 30%
  • Execute damage increased by 7%

The War Within Fury Warrior Changes

Fury Warrior is shaping up to be mostly the same for The War Within. The main change is mostly damage changes, specifically to Bloodthirst and Raging Blow. Bloodthirst has received large damage buffs in a push to make it the main rotational filler.

Outside of this, the Warrior and Fury talent trees have received some minor talent reshuffling.