Introduction
Hi, I’m Grafe. I’m a Method analyst and have mained Healer Priest for the past 7 years. I’ve raided at different levels during that time, including Hall of Fame, but I especially enjoy teaching and helping players.
Holy Priest Overview
Holy is a simple and easy-to-learn healer. It excels at having a ton of passive healing via Prayer Of Mending and Mastery: Echo Of Light, while still having strong and short cooldown, Holy Words, to help during high-damage windows.
Strengths:
- Easy to pick up and play.
- Has a great healing profile with solid spot-healing tools and consistent throughput.
- Not the best defensively, but has an incredible cheat death with Restitution, making it one of the lowest-death specs during progression.
Weaknesses:
- Very weak burst mobility, making it easy to get caught out by mechanics.
- Since it is a pure throughput healer, it is very dependent on tuning. It needs high numbers to compete with specs that bring more utility.
What has changed
6th of May Changes
Holy received another 6% flat buff
Patch 12.0.5 Changes
Holy received a massive 8% flat buff. There were no changes to how the spec actually plays, with zero tweaks to talents or abilities.
Midnight Changes
Holy received a major overhaul in the pre-patch. Here are the most important changes you need to know:
- Tuning: Prayer Of Mending has been nerfed, but we received significant buffs to Prayer Of Healing and Flash Heal.
- Ultimate Serenity: This is a powerful new talent that combines the effects of Holy Word: Sanctify into Holy Word: Serenity, making it a massive single-button heal.
- Archon: With the addition of Spiritwell, you can now use Surge Of Light procs on Prayer Of Healing. You also gain an extra Halo thanks to Energy Conservation.
- Oracle: Premonition is gone. It’s been replaced by passive talents that provide more constant value, like Prompt Prognosis, Guiding Light, Piety and Prophet's Insight.
We’ve also gained a new apex talent: Benediction. Check out the Talents section for a full breakdown of how it works.
Notable removed Spells and Talents:
- Heal (Removed)
- Power Word: Shield (Removed)
- Symbol Of Hope (Removed)
- Divine Word & Lightwell (Removed)
- Renew (No longer a button; only applied through talents)
- Divine Star & Halo (Now exclusive to the Archon tree)
- Power Word: Life (Removed)
- Shadowfiend (Removed)
- Shadow Word: Pain (Now replaced by Holy Fire if talented)