Feral Druid The War Within 11.1 Guide

Patch 11.1 Last Updated: 1st Apr, 2025
Cheesey Author Avatar
Cheesey

Introduction

Hello I am Cheesey, and I play Feral druid in Honestly, the top Oceanic guild. I’ve played Feral on and off for a long time, but largely came to prominence in Shadowlands showcasing how other covenants were situationally stronger than Night Fae, particularly Necrolord and my ‘beekeeping’ M+ guide which included a vast amount of theorycrafting based on numerous hours of playtesting. I managed to get rank 1 logs in raid as all four covenants, when it was previously assumed only one was viable, and that kind of sums up my approach: think outside the box and never write anything off, and don’t over-rely on sims, always playtest and be creative! It’s a video game, after all.

I enjoy both M+ and raid and will equally cover both here. You can also find me on YouTube, Twitch, and in the Druid discord.

What has changed

Recent Feral Changes

Patch 11.1 offers a number of new things for Feral. Firstly a new class tree for all Druid specs, a new tier-set and with that an adjusted damage profile, as well as the usual new items, and an increasing item level which brings faster gameplay with it (more energy, more procs etc). However other than being a little faster, Feral should play pretty similar to the previous patch, however the noted adjustments with damage profile brings new opportunities for Feral to be viable and potentially even meta, so if you were disheartened with Feral’s performance last patch, I would suggest giving it another go as it’s certainly looking a lot better, especially in M+.