Last Updated 12th March 2025

Hey everyone, my name is Tactyks and welcome to Method’s Mythic+ spec and dungeon tier list for The War Within Season 2. A bit about me, I’m an avid M+ pusher who has achieved every single 0.1% title on top of competing in The Great Push as a tank player. I also create indepth M+, Raid, and Tank guide content over on my YouTube and Twitch channels, so make sure to stop by and say hi!

Tier List Disclaimers

This tier list will be attempting to rank the strength of each spec when it comes to Mythic+ content. Keep in mind this does not factor in player skill and can change quickly with both adjustments to dungeons as well as class tuning, and we will update this list as those things happen.

On top of this, it’s always important to remember that every single spec in the game is more than capable of accomplishing things like Keystone Master, Keystone Hero, and even the 0.1% title, so don’t feel forced to play a spec you don’t enjoy just because of a tier list. Bringing the best player almost always trumps bringing a more “meta” spec as an individual’s skill can close the gap between different specs.

Spec Rankings Explained

In terms of how the specs were ranked, here is the criteria used for each tier.

S Tier - Reserved for the specs with the highest throughput that also bring with them tools unique to their spec or class which is extremely impactful in this season’s dungeon pool. Expect these specs to be present in the vast majority of high key group compositions.

A Tier - Specs that have extremely high throughput but are slightly behind the S tier specs when it comes to either damage, durability, or utility. These specs will still be seen quite commonly on the leaderboard and remain strong picks.

B Tier - More niche specs that are powerful when used in the right hands, but tend to be lacking in at least one category relative to specs higher up in the list. You’ll still see these specs played at the top level, but they’ll be more uncommon than S and A tier specs.

C Tier - In the final tier we have specs that are below average when it comes to throughput, and often are being outperformed by other specs of the same class that bring the same or better utility, defensiveness, or damage. These specs will rarely appear near the top of the M+ leaderboard, likely played by specialists when they do.

Mythic+ Spec Tier List

Mythic+ Dungeon Tier List

For a ranking of general dungeon difficulty see the tier list and blurbs below. The easiest dungeons are in the S tier, increasing in difficulty until you get to the hardest dungeons in the C tier.

The Rookery - The shortest dungeon this season, this is a great quick key that is low on interrupts and dangerous abilities, making it a great option to fill your weekly vault.

Darkflame Cleft - Despite fears over the mine cart event, this dungeon is looking to be one of the easier ones in the M+ pool this season thanks to its extremely forgiving timer, but it still has a couple difficult bosses and trash mobs to be aware of.

The Motherlode - Returning from BfA this dungeon saw the trash reworked quite a bit to make it more difficult, but as long as you are prepared for or avoid these dangerous mobs then this key feels quite a bit easier than the rest of the pool.

Theater of Pain - After some week 1 nerfs to Mordretha this dungeon is looking a lot nicer, she’s not a pushover though and there’s still some very punishing interrupts throughout the key, but generally this key seems decently balanced.

Mechagon: Workshop - This linear dungeon has seen relatively few changes since we last played it in Shadowlands, however it does force you to go very over count if you just “W key” and it still has quite a few challenges including the heavy burst damage from KUJO and having to constantly avoid gears in Machinist’s Garden.

Cinderbrew Meadery - Another dungeon that saw some week 1 nerfs, this key has a mix of dangerous bosses as well as spam casters paired with mobs that do AoE hits, making it very easy to lose players if they don’t use defensives or get interrupts.

Operation: Floodgate - Newly added in patch 11.1, the bosses in this dungeon have been farming PUG groups due to the coordination they require, but this is also the key players are least familiar with this season so potentially this will move up the list as the patch goes on.

Priory of the Sacred Flame - Between the extremely dangerous bosses, a plethora of spam casters, archer mobs that don’t want to move, and high health mobs that do a ton of group damage, this dungeon is clearly the hardest key right now in season 2.