World of Warcraft Mythic+ Tier List
Method’s World of Warcraft Mythic+ Tier Lists give an overview of how different specs rank for Mythic+ content and dungeon difficulty in The War Within Season 1.
Last Updated 10th December 2024
Hey everyone, my name is Tactyks and welcome to Method’s Mythic+ spec and dungeon tier list for The War Within Season 1. A bit about me, I’m an avid M+ pusher who has achieved every single 0.1% title on top of competing in The Great Push as a tank player. I also create indepth M+, Raid, and Tank guide content over on my YouTube and Twitch channels, so make sure to stop by and say hi!
- YouTube - https://www.youtube.com/@Tactyks
- Twitch - https://www.twitch.tv/tactyks
- Twitter - https://twitter.com/tactyks
Tier List Disclaimers
This tier list will be attempting to rank the strength of each spec when it comes to Mythic+ content. Keep in mind this does not factor in player skill and can change quickly with both adjustments to dungeons as well as class tuning, and we will update this list as those things happen.
On top of this, it’s always very important to remember that every single spec in the game is more than capable of accomplishing things like Keystone Master, Keystone Hero, and even the 0.1% title, so don’t feel forced to play a spec you don’t enjoy just because of a tier list. Bringing the best player almost always trumps bringing a more “meta” spec as an individual’s skill can close the gap between different specs.
Spec Rankings Explained
In terms of how the specs were ranked, here is the criteria used for each tier.
S Tier - Reserved for the specs with the highest throughput that also bring with them tools unique to their spec or class which is extremely impactful in this season’s dungeon pool. Expect these specs to be present in the vast majority of high key group compositions.
A Tier - Specs that have extremely high throughput but are slightly behind the S tier specs when it comes to either damage, durability, or utility. These specs will still be seen quite commonly on the leaderboard and remain strong picks.
B Tier - More niche specs that are powerful when used in the right hands, but tend to be lacking in at least one category relative to specs higher up in the list. You’ll still see these specs played at the top level, but they’ll be more uncommon than S and A tier specs.
C Tier - In the final tier we have specs that are below average when it comes to throughput, and often are being outperformed by other specs of the same class that bring the same or better utility, defensiveness, or damage. These specs will rarely appear near the top of the M+ leaderboard, likely played by specialists when they do.
Mythic+ Spec Tier List
Mythic+ Dungeon Tier List
For a ranking of general dungeon difficulty see the tier list and blurbs below. The easiest dungeons are in the S tier, increasing in difficulty until you get to the hardest dungeons in the C tier.
Mists of Tirna Scithe - A dungeon many players were familiar with prior to this season, the trash and bosses remain relatively forgiving with a limited number of required interrupts, making this a great choice for weekly keys
Ara-Kara, City of Echoes - One of the shorter dungeons this season with really only 1 main point of difficulty in the final boss, though usually you have enough time for a couple of attempts!
The Dawnbreaker - While on release this wide open dungeon was confusing and overwhelming, now that a standard route has been “solved” there aren’t a ton of problem points. The 2nd boss seems to be the main problem point along with potential ninja pulls, but otherwise this remains one of the easier dungeons this season.
Siege of Boralus - This dungeon has seen quite a few nerfs this season, and what started as one of the harder dungeons has moved to become one of the easier ones. There are definitely still some pain points with ninja pulling and high group damage, but overall it’s much more forgiving than it was initially.
Necrotic Wake - Another familiar dungeon, however the increased count requirements this season resulted in needing to pull some dangerous mobs you could previously skip, which combined with some high damage boss fights put this dungeon in the harder half of keys this season.
City of Threads - Home of some of the harder bosses this season, this key can go downhill quickly, especially with the trash before the first boss also being very dangerous.
The Stonevault - A dungeon filled with a ton of kicks, heavy group damage, dangerous curses and deadly bosses, this is firmly one of the harder keys this season.
Grim Batol - Sharing the C tier with Stonevault, this key is dangerous from start to finish, particularly for tanks with the number of tank buster mobs throughout the dungeon.