Introduction
Welcome to the Augmentation Evoker guide written by Daylea!
Daylea has been playing Evoker since its introduction into the game and never looked back. Achieving cutting edge tier after tier with her friends, she is a regular in the Evoker class discord, Wyrmrest Temple, and encourages others to link up with their fellow Evokers to share information. If you have any additional questions that this guide does not answer, feel free to message her directly on Discord (daylea) or join the Wyrmrest Temple Discord, where you can get any help you need!
Augmentation Evoker Overview
Augmentation is a DPS spec with a twist! Your main focus is on buffing allies to support them, having them deal more damage.
By providing tons of utility with knockbacks, dispels, damage reductions, or even rescuing your friends into a good position, augmentation is a great fit for numerous encounters and always has options to excel in raid and mythic+ scenarios. No matter what the content requires, you have it to solve the situation!
What has changed
Patch 12.1 Changes for Augmentation Evoker
Augmentation Evoker got some major changes going into Patch 12.1. Most notable are that our Duplicate no longer knocks up enemies with their Upheaval, a major redesign on the both Hero Talent trees, and a new tier set focused around Upheavel.
There has also been a major change to gearing for all classes in Patch 12.1. The catalyst will now keep the stats of the original item when transformed into a tier piece. So make sure to check out the BiS list for the best possible combination of gear.
For all in-depth changes to our specialization from patch 12.1, look below.
Evoker Class Changes
- Panacea healing increased by 25%.
Augmentation
- Apex Talent: Duplicate – Upheaval casts by your Duplicate no longer knock enemies into the air.
- All ability and pet damage increased by 3%.
- Living Flame healing increased by 25%.
- Verdant Embrace healing increased by 25%.
- Emerald Blossom healing increased by 25%.
- Defy Fate healing increased by 25%.
- Molten Blood healing increased by 25%.
- The Midnight Season 1 2-set bonus no longer increases the duration that Eruption extends Ebon Might.
- Hero Talents
- Chronowarden
- Double-Time has been updated - The additional stats granted when Ebon Might critically strikes now last 15 seconds (modified by Mastery: Timewalker), and Double-time is extended if Ebon Might reapplies it while it is already active. Double-time's functionality with Prescience is unchanged.
- Scalecommander
- Wingleader has been redesigned – Mass Eruption reduces the remaining cooldown of Breath Of Eons by 1.5 seconds for each target struck.
- Command Squadron’s Pyre damage increased by 40%.
- Maneuverability’s damage over time increased by 40%.