Talent Builds
Raid ST Inertia - Fel-Scarred
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This build is focused on Single Target, however, it still provides a lot of Cleave potential from Inertia, Unbound Chaos and Essence Break.
While the build is slightly behind in terms of Pure Single Target damage in comparison to the Aldrachi Reaver low movability build it does have an increased value in any cleave scenarios and provides an easier playstyle in comparison to the Aldrachi Reaver builds.
Raid ST Alcrachi Reaver low movability
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This build focuses on pure single target, dropping most AoE/Cleave talents to get the Shattered Destiny and Cycle of Hatred talents located in the center of the Havoc tree. It's a low movability build due to you not using Fel Rush for any buffs, and only relying on Vengeful Retreat, due to Initiative.
Ragefire Fel-Scarred M+ / Council fights
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The build is mostly focused around the same playstyle as back in Dragonflight where the focus is around Immolation Aura, and all its modifiers such as Growing Inferno, Burning Wound, Ragefire and A Fire Inside.
Aldrachi Ragefire Mythic+
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Similar to Fel-Scarred M+ build, the Aldrachi Ragefire build works around Immolation Aura and all its modifiers.
Class Talents
Row 1 Talents:
- Vengeful Retreat: Backflip away from the direction you are facing, dealing a small amount of Physical damage in AoE.
- Blazing Path: Grants an additional charge of Fel Rush.
- Sigil of Misery: Places a sigil at your cursor Disorientating all enemies caught within it for a 20 second duration. Can be broken by damage.
Row 2 Talents:
- Vengeful Bonds: Vengeful Retreat applies a 70% slow to all enemies damaged.
- Unrestrained Fury: Increases the maximum cap of Fury by 20.
- Shattered Restoration: Shattered Souls healing is increased by 10% extra.
- Improved Sigil of Misery: Reduces the cooldown of Sigil of Misery by 30 seconds.
Row 3 Talents:
- Bouncing Glaices: Throw Glaive ricochets to a third target.
- Imprison: Imprisons a demon, beast or humanoid for 1 minute. Any damage breaks it and cancels the effect.
- Charred Warblades: Heals you for 3% of all Fire damage dealt. Chaos damage is included as Fire.
Row 4 Talents:
- Chaos Nova: Stuns all enemies around you for 2 seconds, at the cost of 25 Fury, and deals minor Chaos Damage to targets hit.
- Improved Disrupt: The range of Disrupt is increased by 10 yards.
- Consume Magic: Consumes 1 beneficial magic effect removing it from your target.
- Aldrachi Design: Increases your chance to parry by 3%.
Row 5 Talents:
- Chaos Fragments: Each enemy stunned by Chaos Nova has a 30% chance to generate a Lesser Soul Fragment.
- Choice node, choose either of the following: Master of the Glaive: Throw Glaive is granted an additional charge and snares enemies hit by 50%. Or, Champion of the Glaive: Throw Glaive is granted an additional charge and its range is increased by 10 yards.
- Disrupting Fury: Successfully interrupting an enemy with Disrupt generates 30 Fury.
- Felblade: Charges to your target up to 15 yards away dealing Fire damage and generating 40 Fury. Has a reduced 0.5 second global cooldown.
- Swallowed Anger: When Consume Magic successfully purges a target you generate 20 Fury.
- Aura of Pain: The Critical Strike chance of Immolation Aura is increased by 6%.
- Live by the Glaive: Parrying an attack or having an attack parried heals you for 4% maximum HP, and generates 10 Fury. Can only occur once every 5 seconds.
Row 6 Talents:
- Pursuit: Your mastery stat also grants you a small amount of passive movement speed, which scales with the amount of stat gained.
- Soul Rending: Grants you 3% Leech permanently per point, and an additional 3% Leech per point whilst in Metamorphosis.
- Increases your total armor by 10% per point, and causes Fire Damage to attacking enemies during Immolation Aura.
- Lost in the Darkness: Spectral Sight lasts an additional 6 seconds if disrupted from taking damage or attacking.
Row 7 Talents:
- Felfire Haste: Fel Rush grants you a 10% movement speed buff for 8 seconds when used.
- Illidari Knowledge: Grants you 5% magic damage reduction.
- Demonic: Eye Beam causes you to enter Metamorphosis for 5 seconds once it finishes dealing damage.
- Will of the Illidari: Grants you a 5% maximum health increase.
- Precise Sigils: All Sigils are now placed centered on your target's location instead of your cursor.
Row 8 Talents:
- Internal Struggle: Your mastery is increased by 3.6%.
- Darkness: Places a dark cloud around you in a 8 yard radius for 8 seconds, granting you and your allies a 15% chance to avoid ANY damage received whilst in it. The chance is increased to 30% outside of raid groups.
- Soul Sigils: All Sigils now generate 1 Lesser Soul Fragment if they affect an enemy.
- Quickened Sigils: All Sigils activate 1 second faster once placed.
Row 9 Talents:
- Erratic Felheart: Reduces the cooldown of Fel Rush by 10% per point.
- Choice node, choose either of the following: Long Night: The duration of Darkness is increased by 3 seconds. Or, Pitch Black: The cooldown of Darkness is reduced by 2 minutes.
- Rush of Chaos: The cooldown Metamorphosis is reduced by 30 seconds per point.
- Demon Muzzle: Any enemy affected by your Sigil deals 8% less magic damage for 8 seconds to you.
- Flames of Fury: Sigil of Flame deals 35% increased damage and generates 1 additional Fury per point.
Row 10 Talents:
- Collective Anguish: Eye Beam summons another demon besides you casting Fel Devastation in front of you, dealing damage and heals you.
- The Hunt: Charges you to an enemy target up to 50 yards away with a short cast time. Deals heavy Chaos Damage to your target upon impact and debuffs your target and up to 4 other enemies you charged through with Chaos Damage over time for 6 seconds. The target you impacted on gets an additional debuff healing you for 10% of all damage done to the target for 20 seconds.
- Sigil of Spite: Places a Sigil on your cursor dealing Heavy Chaos damage to all enemies within upon its explosion. The sigil also generates 3 Lesser Soul Fragments from affected enemies.
Spec Talents
Row 1 Talents:
- Eye Beam: Channeled ability dealing Chaos damage to all enemies in front of you.
Row 2 Talents:
- Critical Chaos: Increases the chance of your Chaos Strike refunding 20 Fury by 30% of your Critical Strike chance.
- Choice node, choose either of the following: Insatiable Hunter: The damage of Demon’s Bite is increased by 50% and generates 5 to 10 additional Fury. Or, Demon Blades: Replaces Demon’s Bite. Auto attacks deal a minor amount of shadow damage and generate 7-12 Fury.
- Burning Hatred: Immolation Aura generates 24 Fury over 6 seconds.
Row 3 Talents:
- Choice node, choose either of the following: Improved Fel Rush: Increases the Damage of Fel Rush by 20%. Or, Dash of Chaos: For 2 seconds after using Fel Rush you can recast it dashing you back towards your initial starting location dealing damage again.
- Improved Chaos Strike: The damage of Chaos Strike is increased by 10%.
- First Blood: Increases the damage of Blade Dance by 75% to your primary target and converts the damage into Chaos Damage to said target.
- Accelerated Blade: Throw Glaive deals an additional 60% damage. Is reduced by 30% per bounce.
- Demon Hide: Increases your magical damage done by 3%, and reduces Physical damage taken by 5%.
Row 4 Talents:
- Choice node, choose either of the following: Desperate Instincts: Increases the damage done reduction of Blur by an additional 10%, and makes it automatically cast itself at half its cooldown and duration if you fall below 35% health. Or, Netherwalk: Makes you immune to damage and grants you 100% movement speed for 6 seconds, however you are unable to attack or cast offensive abilities during its duration.
- Choice node, choose either of the following: Deflecting Dance: For the 1 second duration of Blade Dance you are granted a shield for 15% of your maximum HP that deflects incoming attacks. Or, Mortal Dance: Blade Dance applies a 50% healing reduction debuff for 6 seconds to all targets hit.
Row 5 Talents:
- Initiative: Damaging an enemy before they have damaged you increases your Critical Strike chance by 10% for 5 seconds. Vengeful Retreat refreshes the chance to trigger the effect on all targets in combat with you.
- Scars of Suffering: Increases your Versatility by 4% and reduces your threat generation by 8%.
- Chaotic Transformation: Metamorphosis resets the cooldown of Eye Beam and Blade Dance.
- Furious Throws: Throw Glaive now COSTS 25 Fury, but casts a second glaive at your target.
- Trail of Ruin: The last slash of Blade Dance applies a DoT dealing chaos damage to all enemies hit.
Row 6 Talents:
- Tactical Retreat: Vengeful Retreat’s cooldown is reduced by 5 seconds, and causes you to generate 80 Fury over 10 seconds.
- Blind Fury: The damage and duration of Eye Beam is increased by 10% and it additionally grants 20 fury per second, per point.
- Looks Can Kill: The damage of Eye Beam is always a Critical Strike.
- Dancing with Fate: The damage of the final slash of Blade Dance is increased by 25% per point.
- Growing Inferno: Every second Immolation Aura is active its damage is increased by 10%.
Row 7 Talents:
- Unbound Chaos: After casting Immolation Aura your next Fel Rush within 12 seconds will deal an additional 250% damage.
- Isolated Prey: When striking 1 target the following bonuses are provided. Eye Beam deals 30% increased damage, Chaos Nova’s stun duration is increased by 2 seconds and Immolation Aura always critically strikes.
- Furious Gaze: When Eye Beam finishes channeling you gain 10% haste for 10 seconds. Will not be granted if the ability is ended prematurely.
- Serrated Glaive: Throw Glaive and Chaos Strike applies a debuff to enemies hit increasing damage from Chaos Strike and Throw Glaive by 15% for 15 seconds.
- Burning Wound: Demon’s Bite (or Demon Blades) and Throw Glaive applies a DoT lasting 15 seconds dealing Chaos damage and increases the damage taken by Immolation Aura by 40%. A max of 3 targets can have the Debuff active.
Row 8 Talents:
- Choice node, choose either of the following: Momentum: Fel Rush, Vengeful Retreat and The Hunt grants you a 6% damage done increase for 6 seconds, stacking up to a maximum of 30 seconds. Or, Inertia: Your damage done is increased by 18% for 6 seconds when you cast a Fel Rush empowered by Unbound Chaos.
- Choice node, choose either of the following: Chaos Theory: Blade Dance empowers your next Chaos Strike within 8 seconds to have an increased Critical Strike chance of 14-30% and having it guarantee a Fury refund. Or, Glaive Tempest: Places an AoE effect below your feet dealing Chaos damage over 3 seconds to all enemies. Reduced damage beyond 8 targets.
- Choice node, choose either of the following: Relentless Onslaught: Chaos Strike has a 10% chance to trigger a second cast. Or, Soulscar: Throw Glaive applies a Chaos damage DoT dealing 100% of the damage done from the Throw Glaive hit over 6 seconds.
- Ragefire: When Immolation Aura Critical Strikes you build 30% of the damage into Ragefire. Once Immolation Aura ends all damage stored into Ragefire explodes to all enemies around you. Only 3 Critical Strikes per Immolation Aura damage tick will be stored into Ragefire.
Row 9 Talents:
- Know Your Enemy: Your Critical Strike damage is increased by 40% of your Critical Strike chance, per point.
- Cycle of Hatred: Eye Beam’s cooldown is reduced by 0.5 seconds (per point), from each cast of Chaos Strike, Blade Dance and Glaive Tempest. If talented into Furious Throw, Throw Glaive also reduces the cooldown on eyebeam.
- Chaotic Disposition: Any Chaos damage dealt has a 7.77% chance to deal an additional 17% bonus damage, this can occur up to 3 total times.
Row 10 Talents:
- A Fire Inside: Immolation Aura grants an additional charge and has a 30% chance to refund a charge when casted. You can have multiple Immolation Aura active up to a total of 5.
- Essence Break: Deals Chaos damage in a small frontal cone in front of you increasing damage dealt by Chaos Strike and Blade Dance by 80% for its 4 seconds duration.
- Shattered Destiny: The duration of your active demon form is extended by 0.1 seconds per 12 Fury spent.
- Any Means Necessary: All magic damage you deal is converted into Chaos damage, and is increased by your Mastery for 80%.
- Fel Barrage: Consumes your Fury for up to 8 seconds dealing heavy Chaos Damage as AoE around you.
Hero Talents
Aldrachi Reaver
Aldrachi Reaver provides the ability Reaver’s Glaive (replacing Throw Glaive) enhancing both Chaos Strike and Blade Dance. Reaver’s Glaive gives you two buffs which apply effects to Blade Dance and Chaos Strike, however the order in which you consume said stacks will dictate the strengths of the abilities empowered.
The empowerment of Blade Dance provides Fury of the Aldrachi, triggering 3 additional strikes when consumed, or 6 additional strikes if triggered second. If you empower Chaos Strike you will trigger Reaver’s Mark increasing your targets damage taken by 15% for 20 seconds, or 30% if triggered second.
This means that as a general rule of thumb you should always activate Chaos Strike second when you want to focus on a single target, whilst Blade Dance has a higher value on AoE as the second usage.
Fel-Scarred
Fel-Scarred’s main focus is on Metamorphosis, providing your abilities major benefits whilst being in demon form. The focus of the Hero Talent lies on Demonsurge, which buffs the first cast of your Annihilation and Death sweep each time you enter demon form.
It's important to mention that Demonsurge will only be applied if you are currently not in demon form, unless done through the hard cast of Metamorphosis. This incentivizes you to shift in and out of demon forms as frequently as possible to increase the value of Demonsurge.