Raid Setup
Introduction
Single Target Fight
Recommended Setup: 2 Tanks / 4 Healers / 14 DPS
Useful utilities: Druid Roar / Shaman Totem and Immunities
Easy Mode
- Tank Eranog to the side of the room and swap when Burning Wound starts to hurt (5 stacks?)
- All players should stand behind the boss to avoid Molten Cleave
- Drop Flamerift debuff to the back
- Prioritise killing and Interrupting the Flamescale Captain that spawns from Greater Flamerift
- Kill Flamescale Tarasek adds that spawn from Flamerift (use slows and stuns)
- Dodge Molten Spikes
- At 100 energy, kill two small Primal Flame adds (add coming from the middle and one from outer)
- Move through the gap and pull the boss back to the side of the room
- Repeat
Mechanics
Greater Flamerift
Additionally to the small circles created by Flamerift, you will get one larger circle that will spawn a Flamescale Captain add. This add applies a fire debuff (Leaping Flames) to the raid that can be dispelled, and it will cast Pyroblast that will very likely kill a player if its not interrupted.
Army of Flame (Intermission)
On Mythic, you will get 2 rings instead of one. One moving from the outer edge to towards the middle, and one moving from the middle towards the outer edge.
The raid will want to stay on the side of the room and kill 1 add on each ring to create 2 gaps.
Strategy
The raid should handle the fight the same way as Heroic, but making sure that the Flamescale Captain add is interrupted and killed as it has more health than the other adds.
Intermission
Make sure to kill 1 add on each of the moving rings to create 2 gaps. Afterwards wait till the boss is active again and pull it back to the side of the room. Repeat until dead.
Note: You might have a Flamescale Captain add still up when the intermission starts, make sure it's interrupted and cleave it down. It's important that you prioritise the Flame adds to create a gap.