Talent Builds
Single Target (Sentinel)
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Single Target + Cleave (Sentinel)
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AoE (Sentinel)
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Class Talents
Key Hunter Class Talents
In the Class talent tree it is generally very important to take all talents which increase your overall dps such as Explosive shot, keen eyesight, Trigger finger, unnatural causes etc while also making sure to pick up key defensive talents such as Rejuvinating wind, Hunters avoidance and survival of the fittest, as well as all of its adjacent talents.
For Key utility talents you want to make sure to spec into Miss Direction, Muzzle, Intimidation, Binding Shot, Bursting Shot, Camouflage and Implosive trap.
These talents will be your goto talents 90% of the time, although depending on the situation you are finding yourself in you might be able to swap certain talent points, for example removing camouflage while raiding as you can not use it while in combat.
Doing this will generally let you customize your last 2-3 Talent points to your personal playstyle and preferences. Scrappy, Tar-coated bindings, trailblazer and territorial instincts are generally worthwhile to place your last talent points in.
Spec Talents
Single Target
With the changes to Packleader in 11.1, it now performs worse than Sentinel in both Single Target and AoE.
In AoE there are some changes that can be done that slightly swap your playstyle.
Coordinated assault can generally be specced into 2 different versions.
Relentless primal ferocity will cause coordinated assault to be a big burst cooldown with a 2 minute cooldown.
Symbiotic Adrenalin is generally the shorter cooldown, but less strong option.
Generally relentless primal ferocity is your default option but picking up symbiotic adrenalin is a viable option if the damage profile is needed for the situation.
Hero Talents
Sentinel vs Packleader
TLDR:
- Currently Sentinel is performing better in all situations and is the preferred hero talent choice.
- Packleader performs better in sending in funny pets!
Sentinel
The sentinel hero talent focuses on summoning an owl every 15 seconds, which deals AoE damage. This owl is spawned every Wildfire Bomb, every 15 seconds. To minimize the downtime of this you will unfortunately need a weakaura, as it is not tracked properly in the base-game UI.
The main downside of this hero talent tree is this owl will create a ground effect similar to Wild spirits, which means your tank can move out of it which will cause you to lose a significant amount of DPS. In patch 11.1 the owl will now slowly follow your target, this is a very appreciated change.
Its main defensive benefit is Don't Look Back, which will shield you overtime. This is great not only for rot damage, but also for potential 1 shots.
Packleader
The Packleader hero talent tree is focused on increasing the effectiveness of Kill Command by summoning a random beast to aid you in battle every 30 seconds. When you cast Kill Command you will summon one of 3 following pets:
Bear: Charges its main target and deals major AoE damage.
Wyvern: Causes you and your pets to deal increased damage.
Boar: Deals heavy damage to your main target and some AoE damage.
The defensive component of Packleader causes Aspect of the Turtle and Survival of the Fittest to apply a heal over time. In most cases this is bad, as you are essentially stacking defensive cooldowns, which can cause the heal over time to overheal.