Stat Priority
The Stat priority for Aeona is as follows:
- Item level / Intellect
- Crit
- Haste
- Expertise
- Spirit
Item level is king in Fellowship as main stat has the greatest effect on your damage, healing and survivability.
Critical Strike has the chance to double the effectiveness of our damage and healing. It scales well through Oblivion's Embrace. On top of that, your absorbs have a chance equal to your Critical Strike chance to ignore 50% of any hit. The real reason it’s Aeona’s best stat, though, is that when a Chrona builder crits, it generates 50% more Chrona.
Haste lowers your GCDs and makes your casts shorter. It also reduces the cooldown of your Temporal Barrage. There’s also a commonly played breakpoint: once you’re at 32.28%+ Haste, Hastening Doom or your Epoch Break allow your Entropy's Claim to get an extra partial damage tick, and because each tick still grants 4 Chrona, that can mean a “free” extra 4 Chrona per cast when it happens.
Expertise increases our damage, healing and absorption effects, making it fairly decent for Aeona.
Spirit decreases the cooldown of your ultimate, and generates a small amount of Chrona and mana when it procs.
Diminishing Returns
Secondary stats have diminishing returns. The more you stack one stat, the less each extra point gives, especially past 25%. The thresholds are listed below:
- 0–10% full value
- 10–15% 95%
- 15–20% 85.5%
- 20–25% 72.7%
- 25%+ 58.2%
Avoid stacking most secondary stats past roughly 1700 points unless you are aiming for a specific breakpoint. Critical Strike is the main exception, since its Chrona generation makes it scale better than the other stats.
Example spread:
- Critical Strike: 2000
- Haste: 1750
- Expertise: 1150
- Spirit: 0
Weapon Traits
Due to the random nature of Weapon Traits, it can be a game of cat and mouse trying to get the ideal weapon tree. You have two offensive rows, two defensive rows, and a major capstone, with multiple options in each row for different pathing up the tree.
With that in mind, you can start to see how gaining access to a “BiS” set-up might prove tricky. Don’t be afraid to use some materials to reroll Traits if you need to.
Below I’ll separate and list the ideal weapon traits for each type:
Master Traits








- Diamond Strike is extremely strong for single target damage and healing, particularly on bosses.
- Heroic Brand when paired with The Sand Of Seasons is the second best option, as it allows it to almost always top the party instantly.
Heroic Traits








- Inspired Allegiance grants some Haste to yourself and allies but more importantly it reduces the cooldown of your weapon ability with each proc.
- Kindling is a very strong single target DPS increase.
- Hunter's Focus provides about 5% extra Haste when fully stacked. Its especially great to increase your healing on bosses.
Defensive Traits










With the introduction of Ancestral Intervention and Against All Odds, you get some crazy value from Defensive traits now.
- Ancestral Intervention is a cheat death on a 5 minute cooldown, which is invaluable as a healer.
- Against All Odds is a very powerful damage reduction whenever a single hit would take you below 40% health. It has a very low cooldown.
- King Of The Hill is a very consistent, high value defensive trait in most cases.
Gems & Gem Builds
The Gem system in Fellowship is fairly unique. You can obtain powerful gems to attach to sockets in your gear, which gives you Gem Power that enables different Gem Bonuses. There are multiple Gem sizes that provide you with more Gem Power. You can combine 3 of the same gem type and size using Gem Fusion (Master Craftsman Braggi NPC) to create a gem of the next size up.
It’s not worth noting that some socketed gear can additionally drop with a 35% gem power increase (100% for a Legendary). This makes it so you’ll want to prioritize socketing higher quality gems into these items.
Gem Types & Bonuses
The Gem types each follow a pattern of the type of bonus they provide, a simplification of the Gems is shown in the table below.
| Gem Type | Gem Bonus |
| Ruby | Main Stat / Boss Combat Buffs |
| Amethyst | Critical Strike |
| Topaz | Haste |
| Emerald | Expertise |
| Sapphire | Spirit generation / Stats during Ultimate Ability |
| Diamond | All Secondary Stats |
Aeona Gem Priority
The following gem-set up is what I'd suggest for the late-game:
Explanation:
- 6 Red is the best first pick because it gives you 9% Intellect from Might Of The Minotaur - II. Intellect is your best stat, making this an easy choice. On top of that, It also helps us with bosshealing through Blessing Of The Conqueror and with survivability through Titan's Blood and Unyielding Vitality.
- 10 Purple is great, because Aeona values Crit so highly. Killer Instinct - II gives 9% Crit, and it doesn’t count toward the diminishing returns described in the Stat section, so you get full value out of it.
- 5 Yellow is good because Haste is Aeonas second best stat.
- 2 Grey is mainly taken for its synergy with your BiS Master Trait, Diamond Strike.
You can use Method’s Gem Calculator to play around with different configurations and create your own.










