Talents
As Aeona, your Talents shape your core playstyle and synergies while also influencing your overall throughput and resource flow.
As you unlock points throughout your journey, different nodes require different investment, which might make it seem complicated, but I’ve outlined what I believe to be the best general set-up you can have at every stage.
General Build
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Baseline Talents
Summary: Always take Erasure, Oblivion's Embrace, Uchronia, Surging Chrona and Echoes Of Divinity.
Aeona’s gameplay largely centers around her Chrona builders and spenders. Since Oblivion is your main spender and the center of your gameplay loop, we want to pick all talents that enhance it, like Erasure and Oblivion's Embrace.
To get as many Oblivion (and also Amend Fate / Restore Continuity) out as possible, you need a good resource economy. That’s why you take Uchronia and Surging Chrona to generate Chrona steadily and when it matters.
Echoes Of Divinity is another big pickup because it makes your Stagger clears cleanse even more Stagger.
After taking all these core talents, you’re left with 5 flex points.
Investing our Flex Points
Summary: Take Hastening Doom and Paradoxical Twist by default.
If you need to spend points on a defensive, drop Paradoxical Twist first and take Synchronicity for more Chrona generation, or Temporal Shift for more cooldown acceleration.
Hastening Doom is close to mandatory. While Unfolding Doom is active it gives you 20% Haste, which is a huge throughput gain and allows you to get over the 50%+ Haste breakpoint mentioned in the Stat section.
Paradoxical Twist boosts the healing and damage of Temporal Barrage and improves Chrona generation during Fleeting Hour, as each extra bolt generates 1 extra Chrona, resulting in 10 extra Chrona per cast. Its also great to cleanse Stagger on the tank.
Synchronicity is a flex DPS and resource talent. Above 50% Chrona, your non-spenders deal 15% more damage. Below 50% Chrona, you generate 15% more Chrona (tooltip bug: displays 25).
Temporal Shift increases the uptime of your Fleeting Hour by about 10% and pairs well with Paradoxical Twist.
Defensive Talents
Summary: If you’re dying to one-shots, take Magic Ward for heavy magic damage or Spirited Fortitude for heavy AoE damage. If you instead need more survivability against sustained damage, take Vestige Of Truth.
As you climb through the Leagues and reach the endless league, Eternal, you will notice that the damage ramps up hard. Boss hits, affixes, and certain dungeon mechanics start scaling to the point where where investing some of your talent points into defensive nodes becomes necessary.
Even though Resonant Fate looks like a useful cheat death, it’s weaker than the alternatives. It already triggers at 50% health and then goes on a 120-second cooldown, which makes it unreliable. The other options provide more consistent protection throughout a dungeon.
Damage Talents
If you want to do more damage, Continuum Shift and Entropic Burst are the two talents that you can also consider with your flex points.
- Entropic Burst is the best option for AOE damage, as it doesn't interrupt your rotational flow and does great damage
- Continuum Shift does similar AOE damage with Echoes Of Ruin and can be useful for Chrona generation on bosses too, but it disrupts your rotational flow and costs one more talent point
Niche Talents
Kind Rewind is usually not worth it because your gameplay loop barely gives you room to cast Time Shard and you generally want to cast it as little as possible. Consider it only if your playstyle or a specific setup has you casting Time Shard regularly.
If you want to improve your spothealing, Quickening is a solid option, but typically unnecessary. Your spot healing is already strong, and your talent point tends to have higher value elsewhere.










